While it is very effective for bypassing enemy minions, note that the hunter cannot use Steady Shot on any other target, but can only deal damage to the enemy hero. Steady Shot works well with an aggressive approach to build pressure on the opponent. This allows the hunter to rely upon Steady Shot's damage to make steady progress toward victory, regardless of the state of the board. Without Health or Armor-granting effects, Steady Shot can single-handedly destroy the opponent and win the game in just 15 turns if used every turn. Steady Shot is a very direct and straightforward Hero Power - unlike many other Hero Powers, it does not offer special synergies or boast a range of possible uses, but what it lacks in strategic complexity it makes up for in sheer effectiveness. Steady Shot is the hunter's Hero Power, dealing 2 damage direct to the enemy hero. Main article: Steady Shot Ready! Aim! FIRE!
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